At sample & hold we realise that 3D scanning isn't just about the equipment, like any tool it’s about how you use it and how it fits into a larger project work flow. With our years of experience we are able to advise on your project for all manners of downstream processes, and if you prefer we can also manage your whole project for you. Whether it is for physical or digital production we have the experience to take your project from idea to completion.
Our client work spans the full spectrum from individual artists and start-up companies to international blue chips and leading museums. Recent projects include full body scanning to create computer game characters for one of the world's biggest computer company's, 3D scanning intricate museum sculptures for use at the London Olympics and live capture of animals for a leading British artists, and the film industry. So whether it's a 360 degree 3D scan of a human body or head, sculpture reproduction, museum archiving, or a unique art project, we are passionate about 3D scanning and would love to talk to you about your idea or project - and work with you to make it a reality.